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Necromancer’s Skeletal Mages’ elemental damage level will be balanced, along with enhancements to Golems. Druid’s Summons could also be overhauled in the upcoming “Diablo 2: Resurrected” patch as the developer reviews their health gains per level and damage level. Several changes are also being considered for the Druid class, including improvements to Physical Damage and Casting Delays for Fire skills. The Barbarian’s Combat skills like Leap Attack and Grim Ward will be diversified, while Double Throw and Throwing Mastery skills will be improved to encourage players in using Throwing Barbarians more. Blizzard also noted that the class’ Trap skills are underutilized, so it could be another aspect where changes will be applied. “Diablo 2: Resurrected” fans can also look forward to changes in how Combo Points are generated and used for the Assassin’s Martial Arts skills. There are planned improvements to some skills in the Bow and Crossbow tree as well, so they can be further utilized in higher-difficulty games. In a blog post on Wednesday, Blizzard noted that the class balance changes in patch 2.4 would be the first of its kind since the developer introduced similar updates to the original “Diablo 2” in patch 1.13c, which was introduced in March 2010.įor the Amazon class, Blizzard is looking to improve its melee skills by introducing buffs to moves like Impale and Fend, which the developer deems is not used as much at its current state. While the update’s launch schedule is still unknown, the developers offered some insights on what improvements and changes to expect to balance class skills.

“Diablo 2: Resurrected” players are waiting for the full release of patch 2.4. Blizzard revealed initial details to the next major update coming to “Diablo 2: Resurrected.” But the upcoming patch should be more meaningful, especially to long-time players, as it will be the first time in 11 years that developers are bringing important class balance changes.
