

Fans of Diablo’s darker, gothic aesthetic will really dig on this class, and the many combinations of powers you can equip on your way to level 70 and beyond. Turning corpse piles into vengeful spiders or spears, summoning wraiths to do your bidding and literally raising the dead from the bloodied battlefield to fight alongside you feels wonderfully morbid and shockingly powerful. The good news is the Necromancer is one of the best classes in the game, hewing closest to the Witch Doctor in terms of skills, but otherwise quite unique. Gallingly, it doesn’t add any story content, but as the name suggests it does introduce a class new to Diablo III: the Necromancer. Rise of the Necromancer is Diablo III’s first major content drop since 2014’s Reaper of Souls expansion. Another wave of enemies approaches and this time I conjure the corpses of the first wave to rise, rise and attack their living compatriots…

I sweep my hands over the ground, raising bloody spikes from the floor to impale my foes. They’re not much for formalities and charge forward, an ungainly horde of teeth, claws and homicidal intent.

A corridor full of slavering monsters greets me as I enter the dark crypt.
